A game where you have to push boxes to specific places and then find the portal to exit the room.

Controls:

Arrows - Movement

R - Restart level


Artwork by Sporek

Levels inspired from Davids Sokoban

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(4)
AuthorŁukasz
GenrePuzzle
Made withClickteam Fusion
Tags8-Bit, PICO-8, Pixel Art, Retro, Sokoban

Comments

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(1 edit) (+1)

Sokoban works a lot better when you can see the whole level at once, so you can visualize what needs to go where. Also when the puzzles are this complicated and claustrophobic, it's really punishing not to let the player undo moves. There's nothing more frustrating than accidentally producing a fail-state when you're close to the solution or nudging a crate by mistake and having to start the whole thing again.

Speaking of complicated levels, you seem to have 'borrowed' and rotated a lot of these level designs from David Skinner's Microban, despite not crediting him anywhere

(1 edit) (+1)

Thanks for the info! I have been searching for the author. I have only seen some level concepts and didn't know that this person made this much levels.

how to start???????????????????????????????????????

(1 edit) (+1)

The engine I am working with, has actually a bug ... you need to refresh the page and click on the game, then press keys. 

I am working on a solution to solve the bug of the engine. It even shows when I have empty project with one line of code :F


Edit: It works now :)

its IMPOSSIBLE

(+3)

haw do you start?!

you need to know how to spell how to start.

the game is hard, but it is'nt impossible ;)